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Практическое руководство. Добавление выходного значения анимации к начальному значению анимации

В этом примере показано, как добавление выходного значения анимации к начальному значению анимации.

Пример

IsAdditive Свойство указывает, следует ли выходное значение анимации добавлены начальным значением (базовое значение) анимированного свойства. Можно использовать IsAdditive свойство с большинством базовых анимаций и большинство анимации ключевого кадра. Дополнительные сведения см. в разделе Общие сведения об анимации и сведения об анимации по ключевым кадрам.

В следующем примере показано применение DoubleAnimation.IsAdditive свойство с DoubleAnimation и с помощью DoubleAnimationUsingKeyFrames.IsAdditive свойство с DoubleAnimationUsingKeyFrames.

<Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" 
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
  <StackPanel Margin="20" >

    <!-- This rectangle is animated with DoubleAnimation and IsAdditive set to "True". -->
    <Rectangle Name="withIsAdditive"
      Width="100" Height="20" Margin="12,0,0,5" Fill="#AA3333FF" HorizontalAlignment="Left" />

    <!-- This rectangle is animated with DoubleAnimation and IsAdditive set to "False". -->
    <Rectangle Name="withoutIsAdditive"
      Width="100" Height="20" Margin="12,0,0,5" Fill="#AA3333FF" HorizontalAlignment="Left" />

    <!-- This rectangle is animated with DoubleAnimationUsingKeyFrames and IsAdditive set to "True". -->
    <Rectangle Name="withIsAdditiveUsingKeyFrames"
      Width="100" Height="20" Margin="12,0,0,5" Fill="#AA3333FF" HorizontalAlignment="Left" />

    <!-- This rectangle is animated with DoubleAnimationUsingKeyFrames and IsAdditive set to "False". -->
    <Rectangle Name="withoutIsAdditiveUsingKeyFrames"
      Width="100" Height="20" Margin="12,0,0,5" Fill="#AA3333FF" HorizontalAlignment="Left" />

    <!-- Create a button to restart the animations. -->
    <Button Margin="0,30,0,0" HorizontalAlignment="Left">
      Restart Animations
      <Button.Triggers>
        <EventTrigger RoutedEvent="Button.Click">
          <BeginStoryboard>
            <Storyboard>

              <!-- DoubleAnimation with IsAdditive set to "True". Because IsAdditive is set to "True" the 
                   actual starting value of the animation is equal to the sum of the default starting 
                   value of 100 (From="100)and the animation output value of 100 (From="100" To="200") Therefore
                   the animation begins at 200 pixels. Notice that each time the button is clicked and the 
                   animation is initiated, the animation starting value builds upon the preceeding ending value. -->
              <DoubleAnimation 
                Storyboard.TargetName="withIsAdditive" 
                Storyboard.TargetProperty="Width" 
                Duration="0:0:3" From="100" To="200" IsAdditive="True" />

              <!-- DoubleAnimation with IsAdditive set to "False". The starting value is the default starting
                   value of 100 pixels and subsequent animations do not build on earlier ones. -->
              <DoubleAnimation 
                Storyboard.TargetName="withoutIsAdditive" 
                Storyboard.TargetProperty="Width" 
                Duration="0:0:3" From="100" To="200" IsAdditive="False" />

              <!-- DoubleAnimationUsingKeyFrames with IsAdditive set to "True". Similar to the DoubleAnimation
                   above, this animation adds its output value to its starting value. Note that the output value
                   is the total output value from all the key frames for a total output of 100 pixels. -->
              <DoubleAnimationUsingKeyFrames
                 Storyboard.TargetName="withIsAdditiveUsingKeyFrames"
                 Storyboard.TargetProperty="Width"
                 IsAdditive="True" >
                <DoubleAnimationUsingKeyFrames.KeyFrames>
                  <LinearDoubleKeyFrame Value="100" KeyTime="0:0:0" />
                  <LinearDoubleKeyFrame Value="130" KeyTime="0:0:1" />
                  <SplineDoubleKeyFrame KeySpline="0.6,0.0 0.9,0.00" Value="200" KeyTime="0:0:3" />
                </DoubleAnimationUsingKeyFrames.KeyFrames>
              </DoubleAnimationUsingKeyFrames>

              <!-- DoubleAnimationUsingKeyFrames with IsAdditive set to "False". The starting value is the 
                   default starting value of 100 pixels and subsequent animations do not build on earlier ones. -->
              <DoubleAnimationUsingKeyFrames
                 Storyboard.TargetName="withoutIsAdditiveUsingKeyFrames"
                 Storyboard.TargetProperty="Width"
                 IsAdditive="False" >
                <DoubleAnimationUsingKeyFrames.KeyFrames>
                  <LinearDoubleKeyFrame Value="100" KeyTime="0:0:0" />
                  <LinearDoubleKeyFrame Value="130" KeyTime="0:0:1" />
                  <SplineDoubleKeyFrame KeySpline="0.6,0.0 0.9,0.00" Value="200" KeyTime="0:0:3" />
                </DoubleAnimationUsingKeyFrames.KeyFrames>
              </DoubleAnimationUsingKeyFrames>

            </Storyboard>

          </BeginStoryboard>
        </EventTrigger>
      </Button.Triggers>
    </Button>
  </StackPanel>
</Page>

См. также

  • Накапливание значений анимации в повторяющихся циклах
  • Общие сведения об эффектах анимации
  • Общие сведения об анимации по ключевым кадрам
  • Разделы руководства по анимации и таймерам
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